Server3
Offline 94.134.110.150:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:44 UTC13d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 133/100
- 43/225
- 34/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
When does Server3 wipe?
Its rhythm cannot be told from the wipes of Server3 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 14 hours ago the current world was made.
Lists and filters
How should you read the tags on Server3?
These are the tags Server3 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server3 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server3: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Server3 hold among Rust servers?
Player hours over seven days put Server3 at #8,218, in the top 37% of all ranked servers.
What is the population on Server3?
Server3 is not responding; status offline, last seen 6 days 4 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
What location is Server3 hosted in?
Reading: location. Server3 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.134.110.150:28015.
What Rust version is Server3 on?
Rust network protocol 2634 and build 167781 on Windows is the build Server3 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Server3, and is it online?
Reading: offline. Server3 last answered 6 days 4 hours ago. Uptime for the last 7 full days: 10 of 168 hours, or 6%. The first sighting on Rust Metrics was 13 October 2026.
Rules and settings
How is Server3 configured, and what rules are in force?
Reading the name gives no gather rate for Server3. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Server3?
Check: map. Procedural, generated by the game, on Server3.
How to join
How can you get onto Server3?
Press F1 in Rust and enter client.connect 94.134.110.150:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.