Server3
Offline 94.134.110.148:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 133/100
- 36/225
- 13/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Server3 follow?
The rhythm of Server3's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was made.
Lists and filters
Which tags does Server3 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Server3. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Server3?
On Rust Metrics, Server3 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Server3 sit in the rankings?
Ranking for Server3: #9,900 on seven-day player hours, top 44% of all ranked servers.
What is the population on Server3?
Reading for Server3: offline at this moment; last seen 3 days 5 hours ago. Check: players over seven days. Average 1, peak 1.
Server details
Which location does Server3 run from?
No region comes from Server3. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 94.134.110.148:28015.
What Rust version is Server3 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Server3. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Server3, and is it online?
Check: connection. Server3 is offline at this moment. Last contact was 3 days 5 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Rules and settings
How is Server3 configured, and what rules are in force?
Reading the name gives no gather rate for Server3. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Server3?
The game generates a procedural map for Server3.
Connection
What do you do to join Server3?
Press F1 in Rust and enter client.connect 94.134.110.148:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.