RUST METRICSFlight deck · live data
Data live Servers11,722 Players55,260 Populated3,387 Fresh wipes 3 h135 Scan5 min
‹ All servers94.0.69.163:28015
Online Full Queue Fresh wipe Wipe due No query

Macsta | Ai Enabled Translation | Vanilla | EU

Online EU 94.0.69.163:28015 checked 11m ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 217 SERVER FPS

Server fps

48 h low 179 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,721 ×1000

Entities

48 h range 63,826–72,076 · memory 1,997 MB
1239 ET SINCE RESTART 12:35

Uptime

12 h 35 min since its last restart, at the last reading
7-day average1peak 8
Rank#3,362top 15% · #1259 in EU
Last wipe3d agobiweekly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Memory1,997MB48 h peak 4 players
REC 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

usual gap12.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
  2. WPT 2Tue 10 Nov, 03:20 UTC13d 3h
  3. WPT 3Tue 24 Nov, 03:20 UTC27d 3h
  4. WPT 4Thu 3 Dec, 19:00 UTC36d 19hFW
  5. WPT 5Tue 8 Dec, 03:20 UTC41d 3h

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:20 UTC20h ago – – running 0
Sat 24 Oct, 21:03 UTC3d ago 8 – – 4
Thu 1 Oct, 17:53 UTC FW26d ago 5 halved by day 3 23.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Macsta | Ai Enabled Translation | Vanilla | EU?

An average of 6 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 3 it fell below half when it didn't.

When does Macsta | Ai Enabled Translation | Vanilla | EU wipe?

Its tag guides the prediction: too few of Macsta | Ai Enabled Translation | Vanilla | EU's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 3 days 2 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

How should you read the tags on Macsta | Ai Enabled Translation | Vanilla | EU?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): The server browser files it under Europe from Macsta | Ai Enabled Translation | Vanilla | EU. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Macsta | Ai Enabled Translation | Vanilla | EU?

Rust Metrics lists featuring Macsta | Ai Enabled Translation | Vanilla | EU: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

What position does Macsta | Ai Enabled Translation | Vanilla | EU hold among Rust servers?

Top 15% of all ranked servers: Macsta | Ai Enabled Translation | Vanilla | EU takes #3,362 on seven-day player hours and #1,259 in Europe.

What player count does Macsta | Ai Enabled Translation | Vanilla | EU carry?

Current headcount on Macsta | Ai Enabled Translation | Vanilla | EU: 0 players, 150 slots available. Check: players over seven days. Average 1, peak 8. Check: 48-hour peak. 11:00 UTC, 4 players on average.

Server details

Which location does Macsta | Ai Enabled Translation | Vanilla | EU run from?

Its EU tag places Macsta | Ai Enabled Translation | Vanilla | EU in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 94.0.69.163:28015.

What Rust version is Macsta | Ai Enabled Translation | Vanilla | EU on?

Rust network protocol 2635 and build 168909 on Linux is the build Macsta | Ai Enabled Translation | Vanilla | EU runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Macsta | Ai Enabled Translation | Vanilla | EU?

Over the last 48 hours the average was 211 server fps; the floor was 179. Check: entities. The peak was 72,076, counting buildings, deployables and the rest of the world. Reading: 3,732 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Macsta | Ai Enabled Translation | Vanilla | EU, and is it online now?

Reading: online. Macsta | Ai Enabled Translation | Vanilla | EU answers right now. Reading: uptime. About 12 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does Macsta | Ai Enabled Translation | Vanilla | EU enforce, and what are its settings?

Check: gather rate. The name Macsta | Ai Enabled Translation | Vanilla | EU does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Macsta | Ai Enabled Translation | Vanilla | EU on?

From seed 594559546, the game generates the procedural map on Macsta | Ai Enabled Translation | Vanilla | EU. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Macsta | Ai Enabled Translation | Vanilla | EU?

Press F1 in Rust and enter client.connect 94.0.69.163:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rust.macsta.co.uk.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.