RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers185.189.255.135:35200
Online Full Queue Fresh wipe Wipe due No query

РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10

Online EU 185.189.255.135:35200 checked 10m ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 50 100 150 200 PAX 4 /200

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 50 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,599 ×1000

Entities

48 h range 121,599–134,463 · memory 2,902 MB
1239 ET SINCE RESTART 08:58

Uptime

8 h 58 min since its last restart, at the last reading
7-day average15peak 63
Rank#746top 3% · #343 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory2,902MB48 h peak 18 players
REC 1

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak177players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Fri 13 Nov, 12:47 UTC14d 21h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 3hFW
  4. WPT 4Fri 11 Dec, 12:47 UTC42d 21h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 185, 5 hours in, with 2 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:47 UTC13d ago 185+2 queue – running 12
Thu 1 Oct, 17:58 UTC FW27d ago 151 halved by day 9 14.8 days 10
Fri 18 Sep, 12:47 UTC41d ago 194+8 queue halved by day 7 13.2 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 when wipe day comes?

An average of 177 players came at the busiest on its recent wipes. 5 hours after the wipe the crowd peaked on the latest wipe, with 2 more in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 8 it fell below half when it didn't.

What wipe timing does РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 follow?

Wipes on РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 come every 4 weeks on Friday at 12:47 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 2 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): Its browser listing: Europe from РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10?

Most likely the same operator runs them: РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 publishes a rust-empire.ru hostname, and so do 2 other servers we track.

Which lists and filters on Rust Metrics show РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10?

These Rust Metrics lists carry РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10: Rust tutorial servers, EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Occupancy

Where does РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 sit in the rankings?

Player hours over the last seven days put РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 at #746, #343 in Europe, in the top 3% of all ranked servers.

What player count does РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 carry?

Current headcount on РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10: 4 players, 200 slots available. Seven-day check: 15 players on average. Peak reading: 63. The last 48 hours peaked at 16:00 UTC, averaging 14 players at that hour.

Operator and location

Which location does РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 run from?

РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.189.255.135:35200.

What Rust version is РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 on?

Reading: РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10?

Reading: 50 server fps on average across the last 48 hours. It never dropped below 50. Reading: 134,463 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,970 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10, and is it online now?

РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10?

No gather rate appears in the name: РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 on?

Size 4,000 and seed 1731619516: the game generates the procedural map on РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10?

To join: start Rust, press F1 and type client.connect 185.189.255.135:35200. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://vk.ru/rusty_empire.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players The server holds 200 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.