RUST METRICSFlight deck · live data
Data live Servers11,876 Players94,650 Populated4,085 Fresh wipes 3 h158 Scan5 min
‹ All servers93.99.7.63:28125
Online Full Queue Fresh wipe Wipe due No query

Headshot Achievements Server

Online 93.99.7.63:28125 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,591 ×1000

Entities

48 h range 116,164–118,901 · memory 3,989 MB
1239 ET SINCE RESTART 5D 09H

Uptime

5 days 9 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,383top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory3,989MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:01 UTC25d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Headshot Achievements Server when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 21 hours.

How often does Headshot Achievements Server wipe, and when?

Its rhythm cannot be told from the wipes of Headshot Achievements Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 8 hours ago.

Tags

Which tags does Headshot Achievements Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Headshot Achievements Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Headshot Achievements Server?

These Rust Metrics lists carry Headshot Achievements Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Headshot Achievements Server sit in the rankings?

Player hours over seven days put Headshot Achievements Server at #15,383, in the top 70% of all ranked servers.

What is the population on Headshot Achievements Server?

0 of 10 slots are filled on Headshot Achievements Server right now. Check: player average. 0 over the last seven days.

Server

What location is Headshot Achievements Server hosted in?

No region comes from Headshot Achievements Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 93.99.7.63:28125.

What Rust version is Headshot Achievements Server on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by Headshot Achievements Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Headshot Achievements Server?

Check: fps. Average 30 server fps over the last 48 hours, low of 28. Within range. Peak entity count: 118,901. Buildings, deployables and all else included. Memory peak: 4,420 MB. Expect lag when fps falls and entities climb.

Is Headshot Achievements Server up, and how often does it stay up?

Headshot Achievements Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 9 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 2 October 2026.

Settings and map

What settings and rules apply on Headshot Achievements Server?

No gather rate appears in the name: Headshot Achievements Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Headshot Achievements Server?

Check: map. Procedural, size 4,500, seed 3, generated by the game on Headshot Achievements Server. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Headshot Achievements Server?

To join: start Rust, press F1 and type client.connect 93.99.7.63:28125. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build Game build reading: 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.