RUST METRICSFlight deck · live data
Data live Servers11,681 Players55,814 Populated3,378 Fresh wipes 3 h102 Scan5 min
‹ All servers93.85.230.78:28015
Online Full Queue Fresh wipe Wipe due No query

Dazvolt Homies

Online 93.85.230.78:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 09:00 UTC
0 3 6 9 12 PAX 0 /12

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 18 SERVER FPS

Server fps

48 h low 15 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 154,368 ×1000

Entities

48 h range 151,231–154,767 · memory 4,226 MB
1239 ET SINCE RESTART 2D 08H

Uptime

2 days 8 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,174top 23%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory4,226MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:53 UTC5d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Dazvolt Homies?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in.

How often does Dazvolt Homies wipe, and when?

To tell the rhythm of Dazvolt Homies, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 13 hours ago the current world was made.

Lists and filters

How should you read the tags on Dazvolt Homies?

Tags published by Dazvolt Homies, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Dazvolt Homies appear in Rust Metrics lists and filters?

On Rust Metrics, Dazvolt Homies sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Dazvolt Homies hold among Rust servers?

Player hours over seven days put Dazvolt Homies at #5,174, in the top 23% of all ranked servers.

How full does Dazvolt Homies get?

Current headcount on Dazvolt Homies: 0 players, 12 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 09:00 UTC over the last 48 hours.

Server details

Where does Dazvolt Homies sit?

No region comes from Dazvolt Homies. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 93.85.230.78:28015.

What Rust version is Dazvolt Homies on?

Reading: Dazvolt Homies, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Dazvolt Homies?

Reading: 22 server fps on average across the last 48 hours. It never dropped below 15. Peak entity count: 154,767. Buildings, deployables and all else included. Check: memory. Peak use was 4,874 MB. What players call lag comes from low fps and an entity count on the rise.

Is Dazvolt Homies up, and how often does it stay up?

Reading: online. Dazvolt Homies answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 8 hours ago. Uptime for the last 5 full days: 119 of 120 hours, or 99%. The first sighting on Rust Metrics was 22 October 2026.

Map and rules

How is Dazvolt Homies configured, and what rules are in force?

Reading the name gives no gather rate for Dazvolt Homies. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Dazvolt Homies?

Size 4,500 and seed 1722427781: the game generates the procedural map on Dazvolt Homies from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Dazvolt Homies?

To join: start Rust, press F1 and type client.connect 93.85.230.78:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp12
Max players The server holds 12 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.