Dazvolt Homies
Online 93.85.230.78:28015 checked 10m ago
Server instruments
last reading Wed 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 15 · below 20 is lag, below 10 is badEntities
48 h range 151,231–154,767 · memory 4,226 MBUptime
2 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:53 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 189/225
- 123/700
- 11/200
- 49/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Dazvolt Homies?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in.
How often does Dazvolt Homies wipe, and when?
To tell the rhythm of Dazvolt Homies, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 13 hours ago the current world was made.
Lists and filters
How should you read the tags on Dazvolt Homies?
Tags published by Dazvolt Homies, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Dazvolt Homies appear in Rust Metrics lists and filters?
On Rust Metrics, Dazvolt Homies sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Dazvolt Homies hold among Rust servers?
Player hours over seven days put Dazvolt Homies at #5,174, in the top 23% of all ranked servers.
How full does Dazvolt Homies get?
Current headcount on Dazvolt Homies: 0 players, 12 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 09:00 UTC over the last 48 hours.
Server details
Where does Dazvolt Homies sit?
No region comes from Dazvolt Homies. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 93.85.230.78:28015.
What Rust version is Dazvolt Homies on?
Reading: Dazvolt Homies, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Dazvolt Homies?
Reading: 22 server fps on average across the last 48 hours. It never dropped below 15. Peak entity count: 154,767. Buildings, deployables and all else included. Check: memory. Peak use was 4,874 MB. What players call lag comes from low fps and an entity count on the rise.
Is Dazvolt Homies up, and how often does it stay up?
Reading: online. Dazvolt Homies answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 8 hours ago. Uptime for the last 5 full days: 119 of 120 hours, or 99%. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
How is Dazvolt Homies configured, and what rules are in force?
Reading the name gives no gather rate for Dazvolt Homies. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Dazvolt Homies?
Size 4,500 and seed 1722427781: the game generates the procedural map on Dazvolt Homies from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to Dazvolt Homies?
To join: start Rust, press F1 and type client.connect 93.85.230.78:28015. Or press Launch Rust here and Steam opens the game and connects you.