RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers93.70.101.249:28015
Offline Full Queue Fresh wipe Wipe due No query

OVNI abduction but in Rust

Offline 93.70.101.249:28015 checked 40d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,428no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does OVNI abduction but in Rust wipe, and when?

To tell the rhythm of OVNI abduction but in Rust, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 41 days 11 hours ago.

Tag meanings

Which tags does OVNI abduction but in Rust carry, and what do they mean?

Tags published by OVNI abduction but in Rust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show OVNI abduction but in Rust?

Rust Metrics lists featuring OVNI abduction but in Rust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does OVNI abduction but in Rust hold among Rust servers?

Ranking for OVNI abduction but in Rust: #15,428 on seven-day player hours, top – of all ranked servers.

How full does OVNI abduction but in Rust get?

Status for OVNI abduction but in Rust: offline. Last seen 40 days 14 hours ago.

Operator and location

Which location does OVNI abduction but in Rust run from?

No region tag on OVNI abduction but in Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 93.70.101.249:28015.

What Rust version is OVNI abduction but in Rust on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by OVNI abduction but in Rust. Matching protocol is required to join. Let Steam update your game.

How reliable is OVNI abduction but in Rust, and is it online now?

Check: connection. OVNI abduction but in Rust is offline at this moment. Last contact was 40 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.

Map and rules

What settings and rules apply on OVNI abduction but in Rust?

Reading the name gives no gather rate for OVNI abduction but in Rust. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is OVNI abduction but in Rust on?

Procedural map on OVNI abduction but in Rust, made by the game's generator.

Join

How can you get onto OVNI abduction but in Rust?

Check: join. Open Rust, press F1, then enter client.connect 93.70.101.249:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.