Private Rust Test
Offline 93.214.162.189:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 414/450
- 258/300
- 100/350
- 148/400
- 47/200
- 86/100
Quick answers
from the figures on this pageReset cycle
How often does Private Rust Test wipe, and when?
From the force wipe, the next wipe of Private Rust Test is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 79 days 17 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does Private Rust Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160556 (Build): Build 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules from Private Rust Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Private Rust Test appear in Rust Metrics lists and filters?
On Rust Metrics, Private Rust Test sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Private Rust Test sit in the rankings?
Player hours over seven days put Private Rust Test at #15,335, in the top 69% of all ranked servers.
What player count does Private Rust Test carry?
Status for Private Rust Test: offline. Last seen 6 days 8 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does Private Rust Test run from?
No region comes from Private Rust Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 93.214.162.189:28015.
What Rust version is Private Rust Test on?
Version check: Rust network protocol 2632 and build 160556 on Linux, run by Private Rust Test. Check: protocol. To join, your game must match; Steam handles the update.
Is Private Rust Test up, and how often does it stay up?
Reading: offline. Private Rust Test last answered 6 days 8 hours ago. Reading: 18% uptime over the last 7 full days. It was up 30 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.
Rules and settings
What rules does Private Rust Test enforce, and what are its settings?
No gather rate appears in the name: Private Rust Test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Private Rust Test?
The game generates a procedural map for Private Rust Test.
Join
How can you get onto Private Rust Test?
Press F1 in Rust and enter client.connect 93.214.162.189:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.