Homelab Rust
Offline 93.202.84.127:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 120/100
- 187/225
- 69/700
- 11/200
- 19/1000
Quick answers
from the figures on this pageWipe schedule
How often does Homelab Rust wipe, and when?
The rhythm of Homelab Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 29 days 20 hours ago.
Tag meanings
Which tags does Homelab Rust carry, and what do they mean?
Tags published by Homelab Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Homelab Rust?
On Rust Metrics, Homelab Rust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Homelab Rust hold among Rust servers?
Player hours over seven days put Homelab Rust at #16,717, in the top 70% of all ranked servers.
How full does Homelab Rust get?
Status for Homelab Rust: offline. Last seen 28 days 13 hours ago.
Server
What location is Homelab Rust hosted in?
No region tag on Homelab Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 93.202.84.127:28015.
What Rust version is Homelab Rust on?
Reading: Homelab Rust, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
Is Homelab Rust up, and how often does it stay up?
Check: connection. Homelab Rust is offline at this moment. Last contact was 28 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.
Settings and map
What rules does Homelab Rust enforce, and what are its settings?
Reading the name gives no gather rate for Homelab Rust. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Homelab Rust?
Procedural map on Homelab Rust, made by the game's generator.
Connection
What do you do to join Homelab Rust?
To join: start Rust, press F1 and type client.connect 93.202.84.127:28015. Or press Launch Rust here and Steam opens the game and connects you.