King Mo
Offline 93.197.212.185:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/200
- 82/200
- 19/350
- 41/400
- 74/200
- 37/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does King Mo follow?
An estimate from the force wipe gives King Mo's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 18 days 21 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on King Mo?
Tags published by King Mo, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show King Mo?
Rust Metrics lists featuring King Mo: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does King Mo sit in the rankings?
Player hours over seven days put King Mo at #14,468, in the top 66% of all ranked servers.
How full does King Mo get?
Reading for King Mo: offline at this moment; last seen 17 days 16 hours ago.
Server
Where does King Mo sit?
No region comes from King Mo. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 93.197.212.185:28015.
What Rust version is King Mo on?
Rust network protocol 2634 and build 167398 on Windows is the build King Mo runs. To get in, your game needs the same protocol; Steam applies the update.
Is King Mo up, and how often does it stay up?
King Mo reports offline. The last reading came 17 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.
Settings and map
How is King Mo configured, and what rules are in force?
No gather rate appears in the name: King Mo. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is King Mo on?
Procedural map on King Mo, made by the game's generator.
How to join
What do you do to join King Mo?
To join: start Rust, press F1 and type client.connect 93.197.212.185:28015. Or press Launch Rust here and Steam opens the game and connects you.