PIZDA
Offline 93.185.196.94:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 129/100
- 41/225
- 35/700
- 9/200
- 0/500
Quick answers
from the figures on this pageReset cycle
What wipe timing does PIZDA follow?
Its rhythm cannot be told from the wipes of PIZDA on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 20 hours ago the current world was made.
Lists and filters
Which tags does PIZDA carry, and what do they mean?
Tags published by PIZDA, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show PIZDA?
On Rust Metrics, PIZDA sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does PIZDA sit in the rankings?
Ranking for PIZDA: #15,310 on seven-day player hours, top 70% of all ranked servers.
What is the population on PIZDA?
Reading for PIZDA: offline at this moment; last seen 8 days 16 hours ago.
Server
What location is PIZDA hosted in?
No region comes from PIZDA. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 93.185.196.94:28015.
What Rust version is PIZDA on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by PIZDA. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on PIZDA, and is it online?
Reading: offline. PIZDA last answered 8 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
How is PIZDA configured, and what rules are in force?
Reading the name gives no gather rate for PIZDA. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on PIZDA?
Procedural map on PIZDA, made by the game's generator.
Connection
How do you connect to PIZDA?
Check: join. Open Rust, press F1, then enter client.connect 93.185.196.94:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.