LocalRustServer1337
Offline 93.178.113.218:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 189/500
- 134/100
- 72/225
- 77/700
- 39/200
- 253/700
Quick answers
from the figures on this pageWipe timing
How often does LocalRustServer1337 wipe, and when?
To tell the rhythm of LocalRustServer1337, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 39 days 2 hours ago.
Tags
Which tags does LocalRustServer1337 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from LocalRustServer1337. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LocalRustServer1337 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry LocalRustServer1337: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does LocalRustServer1337 hold among Rust servers?
Player hours over seven days put LocalRustServer1337 at #13,274, in the top – of all ranked servers.
How full does LocalRustServer1337 get?
Reading for LocalRustServer1337: offline at this moment; last seen 38 days 19 hours ago.
Server details
Which location does LocalRustServer1337 run from?
Reading: location. LocalRustServer1337 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 93.178.113.218:28015.
What Rust version is LocalRustServer1337 on?
Rust network protocol 2633 and build 164530 on Windows is the build LocalRustServer1337 runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is LocalRustServer1337, and is it online now?
Reading: offline. LocalRustServer1337 last answered 38 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Settings and map
How is LocalRustServer1337 configured, and what rules are in force?
No gather rate appears in the name: LocalRustServer1337. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
Which map is live on LocalRustServer1337?
Procedural map on LocalRustServer1337, made by the game's generator.
How to join
How do you connect to LocalRustServer1337?
Check: join. Open Rust, press F1, then enter client.connect 93.178.113.218:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.