RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers93.171.189.26:28015
Offline Full Queue Fresh wipe Wipe due No query

[EU/UA] RustyRed Test Server

Offline EU 93.171.189.26:28015 checked 12d ago

weekly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,064top 69% · #2578 in EU
Last wipe12d agoweekly schedule
Next wipe1d 15hFri 30 Oct, 22:39 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct15 Oct20 Oct24 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 22:39 UTC, in 1d 15h. Its weekly schedule tag · low confidence

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Fri 30 Oct, 22:39 UTC1d 15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 11hFW
  3. WPT 3Fri 6 Nov, 22:39 UTC8d 15h
  4. WPT 4Fri 13 Nov, 22:39 UTC15d 15h
  5. WPT 5Fri 20 Nov, 22:39 UTC22d 15h
  6. WPT 6Fri 27 Nov, 22:39 UTC29d 15h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 11hFW
  8. WPT 8Fri 4 Dec, 22:39 UTC36d 15h

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:39 UTC12d ago 1 – running 1
Sat 10 Oct, 10:37 UTC18d ago 1 held half 6.5 days 1
Fri 9 Oct, 23:12 UTC19d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU/UA] RustyRed Test Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does [EU/UA] RustyRed Test Server wipe, and when?

Its tag guides the prediction: too few of [EU/UA] RustyRed Test Server's wipes are on record to confirm its schedule. Due on Friday 30 October at 22:39 UTC is its next wipe. 12 days 8 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Lists and filters

Which tags does [EU/UA] RustyRed Test Server carry, and what do they mean?

Tags published by [EU/UA] RustyRed Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [EU/UA] RustyRed Test Server?

These Rust Metrics lists carry [EU/UA] RustyRed Test Server: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Occupancy

What position does [EU/UA] RustyRed Test Server hold among Rust servers?

Ranked by seven-day player hours, [EU/UA] RustyRed Test Server sits at #15,064 and #2,578 in Europe, inside the top 69%.

What is the population on [EU/UA] RustyRed Test Server?

Status for [EU/UA] RustyRed Test Server: offline. Last seen 12 days 5 hours ago.

Operator and location

Which location does [EU/UA] RustyRed Test Server run from?

Its EU tag places [EU/UA] RustyRed Test Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 93.171.189.26:28015.

What Rust version is [EU/UA] RustyRed Test Server on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by [EU/UA] RustyRed Test Server. Matching protocol is required to join. Let Steam update your game.

What is the uptime on [EU/UA] RustyRed Test Server, and is it online?

Check: connection. [EU/UA] RustyRed Test Server is offline at this moment. Last contact was 12 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does [EU/UA] RustyRed Test Server enforce, and what are its settings?

Reading the name gives no gather rate for [EU/UA] RustyRed Test Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Join

How do you connect to [EU/UA] RustyRed Test Server?

Press F1 in Rust and enter client.connect 93.171.189.26:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.