My Hard PvE
Offline 93.170.213.114:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 190/500
- 129/100
- 82/700
- 26/200
- 29/1000
- 281/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Hard PvE follow?
To tell the rhythm of My Hard PvE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 20 hours ago the current world was made.
Tags
Which tags does My Hard PvE carry, and what do they mean?
Tags published by My Hard PvE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Hard PvE appear in Rust Metrics lists and filters?
On Rust Metrics, My Hard PvE sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does My Hard PvE sit in the rankings?
Ranking for My Hard PvE: #14,612 on seven-day player hours, top 66% of all ranked servers.
What player count does My Hard PvE carry?
Status for My Hard PvE: offline. Last seen 9 days 19 hours ago.
Server
What location is My Hard PvE hosted in?
Reading: location. My Hard PvE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 93.170.213.114:28015.
What Rust version is My Hard PvE on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by My Hard PvE. Matching protocol is required to join. Let Steam update your game.
Is My Hard PvE up, and how often does it stay up?
Check: connection. My Hard PvE is offline at this moment. Last contact was 9 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 October 2026.
Map and rules
What rules does My Hard PvE enforce, and what are its settings?
No gather rate appears in the name: My Hard PvE. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is My Hard PvE on?
The game generates a procedural map for My Hard PvE.
How to join
What do you do to join My Hard PvE?
Check: join. Open Rust, press F1, then enter client.connect 93.170.213.114:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.