PastaPiraten
Offline 93.131.72.51:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 104/500
- 122/100
- 153/225
- 45/700
- 4/200
- 18/1000
Quick answers
from the figures on this pageReset cycle
When does PastaPiraten wipe?
To tell the rhythm of PastaPiraten, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 16 hours ago.
Tags
Which tags does PastaPiraten carry, and what do they mean?
These are the tags PastaPiraten publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show PastaPiraten?
Rust Metrics lists featuring PastaPiraten: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does PastaPiraten hold among Rust servers?
Player hours over seven days put PastaPiraten at #15,993, in the top 71% of all ranked servers.
What is the population on PastaPiraten?
PastaPiraten is not responding; status offline, last seen 25 days 1 hours ago.
Server
What location is PastaPiraten hosted in?
No region comes from PastaPiraten. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 93.131.72.51:28015.
What Rust version is PastaPiraten on?
Rust network protocol 2634 and build 166586 on Windows is the build PastaPiraten runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is PastaPiraten, and is it online now?
Reading: offline. PastaPiraten last answered 25 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
What settings and rules apply on PastaPiraten?
Reading the name gives no gather rate for PastaPiraten. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is PastaPiraten on?
Check: map. Procedural, generated by the game, on PastaPiraten.
Join
What do you do to join PastaPiraten?
Check: join. Open Rust, press F1, then enter client.connect 93.131.72.51:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.