RUST METRICSFlight deck · live data
Data live Servers11,696 Players36,352 Populated2,907 Fresh wipes 3 h94 Scan5 min
‹ All servers93.123.85.162:28015
Offline Full Queue Fresh wipe Wipe due No query

f3nta1 server

Offline 93.123.85.162:28015 checked 38d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,467no region published
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:49 UTC39d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on f3nta1 server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

When does f3nta1 server wipe?

Its rhythm cannot be told from the wipes of f3nta1 server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 39 days 10 hours ago.

Lists and filters

Which tags does f3nta1 server carry, and what do they mean?

Tags published by f3nta1 server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show f3nta1 server?

These Rust Metrics lists carry f3nta1 server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does f3nta1 server sit in the rankings?

Player hours over seven days put f3nta1 server at #15,467, in the top – of all ranked servers.

What player count does f3nta1 server carry?

Status for f3nta1 server: offline. Last seen 38 days 18 hours ago.

Server

What location is f3nta1 server hosted in?

No region comes from f3nta1 server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 93.123.85.162:28015.

What Rust version is f3nta1 server on?

Version check: Rust network protocol 2633 and build 164530 on Linux, run by f3nta1 server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on f3nta1 server, and is it online?

Check: connection. f3nta1 server is offline at this moment. Last contact was 38 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Settings and map

How is f3nta1 server configured, and what rules are in force?

No gather rate appears in the name: f3nta1 server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

What map is f3nta1 server on?

The game generates a procedural map for f3nta1 server.

How to join

How do you connect to f3nta1 server?

Check: join. Open Rust, press F1, then enter client.connect 93.123.85.162:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.