Rust PvE Server [Zombies / Raids / Events]
Offline 93.123.157.154:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 128/100
- 74/700
- 21/200
- 25/1000
- 259/700
Quick answers
from the figures on this pageReset cycle
How often does Rust PvE Server [Zombies / Raids / Events] wipe, and when?
To tell the rhythm of Rust PvE Server [Zombies / Raids / Events], too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 21 hours ago.
Lists and filters
How should you read the tags on Rust PvE Server [Zombies / Raids / Events]?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust PvE Server [Zombies / Raids / Events]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust PvE Server [Zombies / Raids / Events] appear in Rust Metrics lists and filters?
On Rust Metrics, Rust PvE Server [Zombies / Raids / Events] sits in these lists: Modded Rust servers, checked live and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Rust PvE Server [Zombies / Raids / Events] sit in the rankings?
Ranking for Rust PvE Server [Zombies / Raids / Events]: #11,432 on seven-day player hours, top 51% of all ranked servers.
What is the population on Rust PvE Server [Zombies / Raids / Events]?
Rust PvE Server [Zombies / Raids / Events] is not responding; status offline, last seen 4 days 16 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does Rust PvE Server [Zombies / Raids / Events] sit?
Reading: location. Rust PvE Server [Zombies / Raids / Events] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 93.123.157.154:28015.
What Rust version is Rust PvE Server [Zombies / Raids / Events] on?
Rust network protocol 2635 and build 168909 on Windows is the build Rust PvE Server [Zombies / Raids / Events] runs. Matching protocol is required to join. Let Steam update your game.
Is Rust PvE Server [Zombies / Raids / Events] up, and how often does it stay up?
Check: connection. Rust PvE Server [Zombies / Raids / Events] is offline at this moment. Last contact was 4 days 16 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rust PvE Server [Zombies / Raids / Events]?
No gather rate appears in the name: Rust PvE Server [Zombies / Raids / Events]. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust PvE Server [Zombies / Raids / Events]?
Check: map. Procedural, generated by the game, on Rust PvE Server [Zombies / Raids / Events].
Join
How can you get onto Rust PvE Server [Zombies / Raids / Events]?
To join: start Rust, press F1 and type client.connect 93.123.157.154:28015. Or press Launch Rust here and Steam opens the game and connects you.