Sygal Server
Offline 92.94.36.8:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 134/100
- 39/225
- 7/700
- 9/200
- 2/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Sygal Server follow?
To tell the rhythm of Sygal Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 11 hours ago the current world was made.
Tag meanings
Which tags does Sygal Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Sygal Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Sygal Server?
Rust Metrics lists featuring Sygal Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Sygal Server sit in the rankings?
Ranking for Sygal Server: #15,937 on seven-day player hours, top 70% of all ranked servers.
What player count does Sygal Server carry?
Reading for Sygal Server: offline at this moment; last seen 25 days 8 hours ago.
Server
What location is Sygal Server hosted in?
No region tag on Sygal Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.94.36.8:28015.
What Rust version is Sygal Server on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by Sygal Server. Check: protocol. To join, your game must match; Steam handles the update.
Is Sygal Server up, and how often does it stay up?
Reading: offline. Sygal Server last answered 25 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Rules and settings
How is Sygal Server configured, and what rules are in force?
Check: gather rate. The name Sygal Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Sygal Server on?
Check: map. Procedural, generated by the game, on Sygal Server.
Connection
How can you get onto Sygal Server?
Press F1 in Rust and enter client.connect 92.94.36.8:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.