RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers92.63.189.2:28053
Offline Full Queue Fresh wipe Wipe due No query

ANGRY RUST TEST SERVER

Offline 92.63.189.2:28053 checked 16h ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 07:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 221 SERVER FPS

Server fps

48 h low 205 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,613 ×1000

Entities

48 h range 94,408–97,014 · memory 2,532 MB
1239 ET SINCE RESTART 2D 01H

Uptime

2 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory2,532MBat the last reading
REC 1

Players

AveragePeak
0123400:0006:0012:0019:0001:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0006:0012:0019:0001:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does ANGRY RUST TEST SERVER wipe, and when?

Its rhythm cannot be told from the wipes of ANGRY RUST TEST SERVER on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 17 hours ago.

Lists and filters

How should you read the tags on ANGRY RUST TEST SERVER?

These are the tags ANGRY RUST TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ANGRY RUST TEST SERVER?

Rust Metrics lists featuring ANGRY RUST TEST SERVER: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does ANGRY RUST TEST SERVER hold among Rust servers?

Ranking for ANGRY RUST TEST SERVER: #15,349 on seven-day player hours, top 69% of all ranked servers.

How full does ANGRY RUST TEST SERVER get?

Reading for ANGRY RUST TEST SERVER: offline at this moment; last seen 16 hours ago. Seven-day reading: 0 players on average.

Server

Which location does ANGRY RUST TEST SERVER run from?

No region tag on ANGRY RUST TEST SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 92.63.189.2:28053.

What Rust version is ANGRY RUST TEST SERVER on?

Reading: ANGRY RUST TEST SERVER, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for ANGRY RUST TEST SERVER?

Over the last 48 hours the average was 225 server fps; the floor was 205. Check: entities. The peak was 97,014, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,887 MB. What players call lag comes from low fps and an entity count on the rise.

Is ANGRY RUST TEST SERVER up, and how often does it stay up?

Reading: offline. ANGRY RUST TEST SERVER last answered 16 hours ago. Reading: uptime. About 2 days 1 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.

Settings and map

What rules does ANGRY RUST TEST SERVER enforce, and what are its settings?

No gather rate appears in the name: ANGRY RUST TEST SERVER. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ANGRY RUST TEST SERVER?

Size 4,000 and seed 1337: the game generates the procedural map on ANGRY RUST TEST SERVER from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

What do you do to join ANGRY RUST TEST SERVER?

Press F1 in Rust and enter client.connect 92.63.189.2:28053. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://angryrust.ru.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.