sss
Offline 92.55.42.233:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:07 UTC24d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:46 UTC FW26d ago | 1 | held half | 2.1 days | 1 |
| Sat 26 Sep, 11:42 UTC31d ago | 2 | held half | 5.3 days | 1 |
| Tue 15 Sep, 21:43 UTC42d ago | 1 | halved by day 6 | 10.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 135/100
- 39/225
- 15/700
- 8/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on sss?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 21 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. When it didn't hold, by day 6 it fell below half.
When does sss wipe?
No next wipe can be predicted for sss, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 6 hours ago the current world was made.
Tags
How should you read the tags on sss?
These are the tags sss publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show sss?
Rust Metrics lists featuring sss: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does sss hold among Rust servers?
Ranking for sss: #11,953 on seven-day player hours, top 54% of all ranked servers.
What is the population on sss?
Status for sss: offline. Last seen 6 days 9 hours ago. Seven-day check: 1 players on average. Peak reading: 2.
Server
What location is sss hosted in?
No region tag on sss. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 92.55.42.233:28015.
What Rust version is sss on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by sss. Matching protocol is required to join. Let Steam update your game.
How reliable is sss, and is it online now?
sss reports offline. The last reading came 6 days 9 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. The first sighting on Rust Metrics was 15 September 2026.
Rules and settings
What rules does sss enforce, and what are its settings?
No gather rate appears in the name: sss. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
What map is sss on?
Procedural map on sss, made by the game's generator.
How to join
How do you connect to sss?
Press F1 in Rust and enter client.connect 92.55.42.233:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.