Testing Shit
Offline 92.40.217.35:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 112/500
- 124/100
- 113/225
- 29/200
- 115/700
- 35/1000
Quick answers
from the figures on this pageWipe schedule
When does Testing Shit wipe?
The rhythm of Testing Shit's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 7 hours ago.
Lists and filters
Which tags does Testing Shit carry, and what do they mean?
These are the tags Testing Shit publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166493 (Build): Game build reading: 166493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Testing Shit appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Testing Shit: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Testing Shit hold among Rust servers?
Ranking for Testing Shit: #16,408 on seven-day player hours, top 69% of all ranked servers.
What is the population on Testing Shit?
Reading for Testing Shit: offline at this moment; last seen 26 days 7 hours ago.
Operator and location
Where does Testing Shit sit?
No region tag on Testing Shit. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 92.40.217.35:28015.
What Rust version is Testing Shit on?
Rust network protocol 2634 and build 166493 on Windows is the build Testing Shit runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Testing Shit up, and how often does it stay up?
Testing Shit reports offline. The last reading came 26 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
What settings and rules apply on Testing Shit?
Reading the name gives no gather rate for Testing Shit. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How do you connect to Testing Shit?
To join: start Rust, press F1 and type client.connect 92.40.217.35:28015. Or press Launch Rust here and Steam opens the game and connects you.