my server
Offline 92.40.189.174:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 130/100
- 147/225
- 45/700
- 4/200
- 18/1000
Quick answers
from the figures on this pageReset cycle
How often does my server wipe, and when?
To tell the rhythm of my server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 18 days 12 hours ago.
Tags
How should you read the tags on my server?
Tags published by my server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show my server?
These Rust Metrics lists carry my server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does my server sit in the rankings?
Ranking for my server: #13,047 on seven-day player hours, top 60% of all ranked servers.
How full does my server get?
my server is not responding; status offline, last seen 15 days 7 hours ago.
Operator and location
Which location does my server run from?
Reading: location. my server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 92.40.189.174:28015.
What Rust version is my server on?
Rust network protocol 2634 and build 167398 on Windows is the build my server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on my server, and is it online?
my server reports offline. The last reading came 15 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on my server?
Check: gather rate. The name my server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is my server on?
The game generates a procedural map for my server.
Connection
What do you do to join my server?
To join: start Rust, press F1 and type client.connect 92.40.189.174:28015. Or press Launch Rust here and Steam opens the game and connects you.