my server
Offline 92.40.188.8:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/500
- 123/100
- 192/225
- 125/700
- 12/200
- 52/1000
Quick answers
from the figures on this pageWipe schedule
How often does my server wipe, and when?
Its rhythm cannot be told from the wipes of my server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 14 hours ago.
Tag meanings
How should you read the tags on my server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from my server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show my server?
On Rust Metrics, my server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does my server sit in the rankings?
Ranking for my server: #15,210 on seven-day player hours, top 70% of all ranked servers.
What is the population on my server?
my server is not responding; status offline, last seen 10 days 19 hours ago.
Operator and location
Where does my server sit?
No region comes from my server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 92.40.188.8:28015.
What Rust version is my server on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by my server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is my server, and is it online now?
my server reports offline. The last reading came 10 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Rules and settings
What settings and rules apply on my server?
Reading the name gives no gather rate for my server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is my server on?
Check: map. Procedural, generated by the game, on my server.
How to join
How do you connect to my server?
To join: start Rust, press F1 and type client.connect 92.40.188.8:28015. Or press Launch Rust here and Steam opens the game and connects you.