RUST METRICSFlight deck · live data
Data live Servers11,670 Players57,098 Populated3,402 Fresh wipes 3 h101 Scan5 min
‹ All servers92.40.188.8:28015
Offline Full Queue Fresh wipe Wipe due No query

my server

Offline 92.40.188.8:28015 checked 10d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,210top 70%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does my server wipe, and when?

Its rhythm cannot be told from the wipes of my server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 14 hours ago.

Tag meanings

How should you read the tags on my server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from my server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show my server?

On Rust Metrics, my server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does my server sit in the rankings?

Ranking for my server: #15,210 on seven-day player hours, top 70% of all ranked servers.

What is the population on my server?

my server is not responding; status offline, last seen 10 days 19 hours ago.

Operator and location

Where does my server sit?

No region comes from my server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 92.40.188.8:28015.

What Rust version is my server on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by my server. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is my server, and is it online now?

my server reports offline. The last reading came 10 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.

Rules and settings

What settings and rules apply on my server?

Reading the name gives no gather rate for my server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is my server on?

Check: map. Procedural, generated by the game, on my server.

How to join

How do you connect to my server?

To join: start Rust, press F1 and type client.connect 92.40.188.8:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.