Palenov Server
Offline 92.255.195.22:28015 checked 1d ago
Server instruments
last reading Tue 18:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 142 · below 20 is lag, below 10 is badEntities
48 h range 103,781–105,428 · memory 2,830 MBUptime
2 h 52 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:34 UTC26d ago | 1 | – | running | 1 |
| Sun 20 Sep, 08:32 UTC38d ago | 1 | halved by day 8 | 11.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 129/100
- 30/225
- 22/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Palenov Server when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 8 it fell below half.
How often does Palenov Server wipe, and when?
Its rhythm cannot be told from the wipes of Palenov Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 19 hours ago.
Tag meanings
Which tags does Palenov Server carry, and what do they mean?
These are the tags Palenov Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Palenov Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Palenov Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Palenov Server sit in the rankings?
Player hours over seven days put Palenov Server at #15,349, in the top 69% of all ranked servers.
What player count does Palenov Server carry?
Palenov Server is not responding; status offline, last seen 31 hours ago. A seven-day average of 0 players is the reading.
Server
What location is Palenov Server hosted in?
No region comes from Palenov Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 92.255.195.22:28015.
What Rust version is Palenov Server on?
Rust network protocol 2635 and build 168909 on Windows is the build Palenov Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Palenov Server?
Check: fps. Average 145 server fps over the last 48 hours, low of 142. Within range. Reading: 105,428 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,940 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Palenov Server, and is it online now?
Check: connection. Palenov Server is offline at this moment. Last contact was 31 hours ago. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 5 of 168 hours, or 3%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Rules and settings
What settings and rules apply on Palenov Server?
Reading the name gives no gather rate for Palenov Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
Which map is live on Palenov Server?
From seed 774258450, the game generates the procedural map on Palenov Server. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Palenov Server?
Press F1 in Rust and enter client.connect 92.255.195.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.