RUST METRICSFlight deck · live data
Data live Servers11,701 Players40,419 Populated3,002 Fresh wipes 3 h95 Scan5 min
‹ All servers92.255.170.64:28017
Online Full Queue Fresh wipe Wipe due No query

TyumenFUN | NoLIMIT | Classic +

Online 92.255.170.64:28017 checked 8m ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 118 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,451 ×1000

Entities

48 h range 105,032–131,648 · memory 3,831 MB
1239 ET SINCE RESTART 22:59

Uptime

22 h 59 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,302top 10%
Last wipe13d agobiweekly schedule
Next wipe17hThu 29 Oct, 19:38 UTC
Memory3,831MB48 h peak 7 players
REC 1

Players

AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:38 UTC, in 17h. Its biweekly schedule tag · low confidence

usual gap14.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. WPT 1Thu 29 Oct, 19:38 UTC17h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
  3. WPT 3Thu 12 Nov, 19:38 UTC14d 17h
  4. WPT 4Thu 26 Nov, 19:38 UTC28d 17h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 17hFW
  6. WPT 6Thu 10 Dec, 19:38 UTC42d 17h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:38 UTC13d ago 12 – running 4
Thu 1 Oct, 18:58 UTC FW27d ago 9 held half 14 days 4
Wed 16 Sep, 20:52 UTC42d ago 11 halved by day 11 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on TyumenFUN | NoLIMIT | Classic + when wipe day comes?

At their busiest, its recent wipes drew 11 players on average. After the latest wipe, numbers topped out at 19 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 11 it fell below half when it didn't.

When does TyumenFUN | NoLIMIT | Classic + wipe?

Its tag guides the prediction: too few of TyumenFUN | NoLIMIT | Classic +'s wipes are on record to confirm its schedule. Thursday 29 October at 19:38 UTC is when its next wipe is due. The world in play was created 13 days 6 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does TyumenFUN | NoLIMIT | Classic + carry, and what do they mean?

Tags published by TyumenFUN | NoLIMIT | Classic +, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does TyumenFUN | NoLIMIT | Classic + appear in Rust Metrics lists and filters?

Rust Metrics lists featuring TyumenFUN | NoLIMIT | Classic +: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does TyumenFUN | NoLIMIT | Classic + sit in the rankings?

Player hours over seven days put TyumenFUN | NoLIMIT | Classic + at #2,302, in the top 10% of all ranked servers.

What player count does TyumenFUN | NoLIMIT | Classic + carry?

0 of 150 slots are filled on TyumenFUN | NoLIMIT | Classic + right now. Check: players over seven days. Average 2, peak 8. The last 48 hours peaked at 17:00 UTC, averaging 6 players at that hour.

Server details

What location is TyumenFUN | NoLIMIT | Classic + hosted in?

No region tag on TyumenFUN | NoLIMIT | Classic +. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 92.255.170.64:28017.

What Rust version is TyumenFUN | NoLIMIT | Classic + on?

Rust network protocol 2635 and build 168909 on Linux is the build TyumenFUN | NoLIMIT | Classic + runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for TyumenFUN | NoLIMIT | Classic +?

Reading: 137 server fps on average across the last 48 hours. It never dropped below 33. Peak entity count: 131,648. Buildings, deployables and all else included. Reading: 4,494 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is TyumenFUN | NoLIMIT | Classic +, and is it online now?

Check: connection. TyumenFUN | NoLIMIT | Classic + is online at this moment. Reading: uptime. About 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is TyumenFUN | NoLIMIT | Classic + configured, and what rules are in force?

No gather rate appears in the name: TyumenFUN | NoLIMIT | Classic +. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on TyumenFUN | NoLIMIT | Classic +?

Check: map. Procedural, size 4,500, seed 227080, generated by the game on TyumenFUN | NoLIMIT | Classic +. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join TyumenFUN | NoLIMIT | Classic +?

Check: join. Open Rust, press F1, then enter client.connect 92.255.170.64:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://tyumenfun.ru/.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players Slots: 150.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.