myserver
Offline 92.241.27.127:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 125/100
- 44/225
- 54/700
- 8/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
How often does myserver wipe, and when?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 37 days 11 hours ago.
Lists and filters
How should you read the tags on myserver?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does myserver sit in the rankings?
Player hours over seven days put myserver at #13,279, in the top 58% of all ranked servers.
What is the population on myserver?
Reading for myserver: offline at this moment; last seen 37 days 10 hours ago.
Operator and location
What location is myserver hosted in?
No region comes from myserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.241.27.127:28015.
What Rust version is myserver on?
Rust network protocol 2633 and build 164530 on Windows is the build myserver runs. Matching protocol is required to join. Let Steam update your game.
Is myserver up, and how often does it stay up?
Check: connection. myserver is offline at this moment. Last contact was 37 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.
Rules and settings
How is myserver configured, and what rules are in force?
No gather rate appears in the name: myserver. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is myserver on?
The game generates a procedural map for myserver.
Join
What do you do to join myserver?
Check: join. Open Rust, press F1, then enter client.connect 92.241.27.127:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.