Damaged Gamers
Online 92.238.195.246:28015 checked 11m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 45 · below 20 is lag, below 10 is badEntities
48 h range 121,878–124,631 · memory 3,967 MBUptime
2 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:44 UTC FW25d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:01 UTC29d ago | 2 | held half | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 122/100
- 187/225
- 36/200
- 198/700
- 67/1000
Quick answers
from the figures on this pageReset cycle
What happens on Damaged Gamers when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
When does Damaged Gamers wipe?
The rhythm of Damaged Gamers's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 23 hours ago.
Tags
How should you read the tags on Damaged Gamers?
These are the tags Damaged Gamers publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Damaged Gamers?
On Rust Metrics, Damaged Gamers sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Damaged Gamers sit in the rankings?
Player hours over seven days put Damaged Gamers at #11,830, in the top 54% of all ranked servers.
How full does Damaged Gamers get?
Current headcount on Damaged Gamers: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 19:00 UTC, 0 players on average.
Operator and location
What location is Damaged Gamers hosted in?
Reading: location. Damaged Gamers gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 92.238.195.246:28015.
What Rust version is Damaged Gamers on?
Rust network protocol 2635 and build 168909 on Windows is the build Damaged Gamers runs. Check: protocol. To join, your game must match; Steam handles the update.
How does Damaged Gamers perform?
Reading: 56 server fps on average across the last 48 hours. It never dropped below 45. Check: entities. The peak was 124,631, counting buildings, deployables and the rest of the world. Reading: 4,697 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Damaged Gamers, and is it online?
Check: connection. Damaged Gamers is online at this moment. By its reported uptime, the last restart was roughly 2 days 17 hours ago. Reading: 89% uptime over the last 7 full days. It was up 149 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Damaged Gamers enforce, and what are its settings?
Reading the name gives no gather rate for Damaged Gamers. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Damaged Gamers on?
Check: map. Procedural, size 4,500, seed 2009818051, generated by the game on Damaged Gamers. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Damaged Gamers?
Check: join. Open Rust, press F1, then enter client.connect 92.238.195.246:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.