RUST METRICSFlight deck · live data
Data live Servers11,882 Players96,098 Populated4,089 Fresh wipes 3 h162 Scan5 min
‹ All servers92.238.195.246:28015
Online Full Queue Fresh wipe Wipe due No query

Damaged Gamers

Online 92.238.195.246:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 54 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 122,377 ×1000

Entities

48 h range 121,878–124,631 · memory 3,967 MB
1239 ET SINCE RESTART 2D 17H

Uptime

2 days 17 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,830top 54%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory3,967MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:44 UTC FW25d ago 1 – running 0
Mon 28 Sep, 02:01 UTC29d ago 2 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Damaged Gamers when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Damaged Gamers wipe?

The rhythm of Damaged Gamers's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 23 hours ago.

Tags

How should you read the tags on Damaged Gamers?

These are the tags Damaged Gamers publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Damaged Gamers?

On Rust Metrics, Damaged Gamers sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Damaged Gamers sit in the rankings?

Player hours over seven days put Damaged Gamers at #11,830, in the top 54% of all ranked servers.

How full does Damaged Gamers get?

Current headcount on Damaged Gamers: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 19:00 UTC, 0 players on average.

Operator and location

What location is Damaged Gamers hosted in?

Reading: location. Damaged Gamers gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 92.238.195.246:28015.

What Rust version is Damaged Gamers on?

Rust network protocol 2635 and build 168909 on Windows is the build Damaged Gamers runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Damaged Gamers perform?

Reading: 56 server fps on average across the last 48 hours. It never dropped below 45. Check: entities. The peak was 124,631, counting buildings, deployables and the rest of the world. Reading: 4,697 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Damaged Gamers, and is it online?

Check: connection. Damaged Gamers is online at this moment. By its reported uptime, the last restart was roughly 2 days 17 hours ago. Reading: 89% uptime over the last 7 full days. It was up 149 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Damaged Gamers enforce, and what are its settings?

Reading the name gives no gather rate for Damaged Gamers. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Damaged Gamers on?

Check: map. Procedural, size 4,500, seed 2009818051, generated by the game on Damaged Gamers. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Damaged Gamers?

Check: join. Open Rust, press F1, then enter client.connect 92.238.195.246:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.