RUST METRICSFlight deck · live data
Data live Servers11,653 Players49,451 Populated3,194 Fresh wipes 3 h107 Scan5 min
‹ All servers92.237.135.245:28015
Offline Full Queue Fresh wipe Wipe due No query

Andy Dev (2070)

Offline 92.237.135.245:28015 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#12,100top 54%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:14 UTC4d ago 1 – running 1
Fri 16 Oct, 03:12 UTC12d ago 1 – 7.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Andy Dev (2070) when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 19 hours.

What wipe timing does Andy Dev (2070) follow?

Its rhythm cannot be told from the wipes of Andy Dev (2070) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days 8 hours ago.

Lists and filters

How should you read the tags on Andy Dev (2070)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Andy Dev (2070). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Andy Dev (2070)?

These Rust Metrics lists carry Andy Dev (2070): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Andy Dev (2070) hold among Rust servers?

Ranking for Andy Dev (2070): #12,100 on seven-day player hours, top 54% of all ranked servers.

What player count does Andy Dev (2070) carry?

Reading for Andy Dev (2070): offline at this moment; last seen 3 days 4 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

What location is Andy Dev (2070) hosted in?

Reading: location. Andy Dev (2070) gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 92.237.135.245:28015.

What Rust version is Andy Dev (2070) on?

Rust network protocol 2635 and build 168909 on Windows is the build Andy Dev (2070) runs. Matching protocol is required to join. Let Steam update your game.

Is Andy Dev (2070) up, and how often does it stay up?

Andy Dev (2070) reports offline. The last reading came 3 days 4 hours ago. Uptime for the last 7 full days: 29 of 168 hours, or 17%. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Andy Dev (2070) enforce, and what are its settings?

Reading the name gives no gather rate for Andy Dev (2070). 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Andy Dev (2070) on?

Check: map. Procedural, generated by the game, on Andy Dev (2070).

Connection

What do you do to join Andy Dev (2070)?

Check: join. Open Rust, press F1, then enter client.connect 92.237.135.245:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.