SickGrin TEST SERVER
Offline 92.220.211.21:28016 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 134/100
- 49/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe schedule
When does SickGrin TEST SERVER wipe?
Its rhythm cannot be told from the wipes of SickGrin TEST SERVER on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 11 hours ago.
Lists and filters
How should you read the tags on SickGrin TEST SERVER?
These are the tags SickGrin TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show SickGrin TEST SERVER?
These Rust Metrics lists carry SickGrin TEST SERVER: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does SickGrin TEST SERVER sit in the rankings?
Player hours over seven days put SickGrin TEST SERVER at #15,975, in the top 71% of all ranked servers.
What is the population on SickGrin TEST SERVER?
Reading for SickGrin TEST SERVER: offline at this moment; last seen 24 days 5 hours ago.
Server details
What location is SickGrin TEST SERVER hosted in?
No region tag on SickGrin TEST SERVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 92.220.211.21:28016.
What Rust version is SickGrin TEST SERVER on?
Rust network protocol 2634 and build 166652 on Windows is the build SickGrin TEST SERVER runs. To get in, your game needs the same protocol; Steam applies the update.
Is SickGrin TEST SERVER up, and how often does it stay up?
SickGrin TEST SERVER reports offline. The last reading came 24 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Settings and map
How is SickGrin TEST SERVER configured, and what rules are in force?
Reading the name gives no gather rate for SickGrin TEST SERVER. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is SickGrin TEST SERVER on?
Procedural map on SickGrin TEST SERVER, made by the game's generator.
How to join
How can you get onto SickGrin TEST SERVER?
Press F1 in Rust and enter client.connect 92.220.211.21:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.