LOCAL - Staging Livestock Test
Offline 92.209.144.131:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:06 UTC28d ago | 1 | – | running | 1 |
| Wed 30 Sep, 18:26 UTC28d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/101
- 0/25
- 154/999
- 25/999
- 85/150
- 19/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on LOCAL - Staging Livestock Test?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does LOCAL - Staging Livestock Test wipe, and when?
Its rhythm cannot be told from the wipes of LOCAL - Staging Livestock Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 28 days ago.
Lists and filters
Which tags does LOCAL - Staging Livestock Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166925 (Build): Build 166925; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^k (Build server): Builds: a place to practise and design bases from LOCAL - Staging Livestock Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LOCAL - Staging Livestock Test?
These Rust Metrics lists carry LOCAL - Staging Livestock Test: Build and creative servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.
Player count
What position does LOCAL - Staging Livestock Test hold among Rust servers?
Player hours over seven days put LOCAL - Staging Livestock Test at #13,792, in the top 62% of all ranked servers.
What player count does LOCAL - Staging Livestock Test carry?
Reading for LOCAL - Staging Livestock Test: offline at this moment; last seen 22 days 18 hours ago.
Server
Where does LOCAL - Staging Livestock Test sit?
No region tag on LOCAL - Staging Livestock Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 92.209.144.131:28015.
What Rust version is LOCAL - Staging Livestock Test on?
Rust network protocol 2634 and build 166925 on Windows is the build LOCAL - Staging Livestock Test runs. To get in, your game needs the same protocol; Steam applies the update.
Is LOCAL - Staging Livestock Test up, and how often does it stay up?
Reading: offline. LOCAL - Staging Livestock Test last answered 22 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Settings and map
How is LOCAL - Staging Livestock Test configured, and what rules are in force?
No gather rate appears in the name: LOCAL - Staging Livestock Test. 8 players per group, the default value. The mode is build & creative. Note the following: building sandbox, with gathering removed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is LOCAL - Staging Livestock Test on?
Procedural map on LOCAL - Staging Livestock Test, made by the game's generator.
How to join
How do you connect to LOCAL - Staging Livestock Test?
To join: start Rust, press F1 and type client.connect 92.209.144.131:28015. Or press Launch Rust here and Steam opens the game and connects you.