TEST
Offline 92.208.8.76:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 129/100
- 77/225
- 34/700
- 4/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
How often does TEST wipe, and when?
The rhythm of TEST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 14 hours ago the current world was made.
Tag meanings
How should you read the tags on TEST?
These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TEST?
On Rust Metrics, TEST sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does TEST hold among Rust servers?
Ranking for TEST: #13,901 on seven-day player hours, top 61% of all ranked servers.
What player count does TEST carry?
Reading for TEST: offline at this moment; last seen 24 days 7 hours ago.
Server
Which location does TEST run from?
Reading: location. TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 92.208.8.76:28015.
What Rust version is TEST on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by TEST. Check: protocol. To join, your game must match; Steam handles the update.
Is TEST up, and how often does it stay up?
TEST reports offline. The last reading came 24 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
What rules does TEST enforce, and what are its settings?
Check: gather rate. The name TEST does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
What map is TEST on?
Check: map. Procedural, generated by the game, on TEST.
Join
How do you connect to TEST?
Check: join. Open Rust, press F1, then enter client.connect 92.208.8.76:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.