RUST METRICSFlight deck · live data
Data live Servers11,626 Players40,285 Populated2,838 Fresh wipes 3 h132 Scan5 min
‹ All servers92.208.70.137:28015
Offline Full Queue Fresh wipe Wipe due No query

VM_Lokal_Test

Offline 92.208.70.137:28015 checked 12h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,427top 38%
Last wipe16h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75111:0012:0013:0014:0015:0016:00Wiped Thu 29 Oct, 12:05 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:05 UTC16h ago – – running 0
Tue 27 Oct, 13:02 UTC2d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on VM_Lokal_Test when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does VM_Lokal_Test wipe, and when?

To tell the rhythm of VM_Lokal_Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 hours ago the current world was made.

Lists and filters

Which tags does VM_Lokal_Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from VM_Lokal_Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show VM_Lokal_Test?

Rust Metrics lists featuring VM_Lokal_Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does VM_Lokal_Test hold among Rust servers?

Ranking for VM_Lokal_Test: #8,427 on seven-day player hours, top 38% of all ranked servers.

How full does VM_Lokal_Test get?

Reading for VM_Lokal_Test: offline at this moment; last seen 12 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.

Operator and location

Which location does VM_Lokal_Test run from?

No region tag on VM_Lokal_Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 92.208.70.137:28015.

What Rust version is VM_Lokal_Test on?

Rust network protocol 2635 and build 168909 on Windows is the build VM_Lokal_Test runs. To get in, your game needs the same protocol; Steam applies the update.

Is VM_Lokal_Test up, and how often does it stay up?

Reading: offline. VM_Lokal_Test last answered 12 hours ago. Reading: 12% uptime over the last 2 full days. It was up 6 of 48 hours. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on VM_Lokal_Test?

Reading the name gives no gather rate for VM_Lokal_Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on VM_Lokal_Test?

Procedural map on VM_Lokal_Test, made by the game's generator.

Connection

How do you connect to VM_Lokal_Test?

Press F1 in Rust and enter client.connect 92.208.70.137:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.