TroubleChute
Offline 92.146.163.255:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:01 UTC38d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 132/100
- 32/225
- 23/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
What happens on TroubleChute when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 2 hours.
When does TroubleChute wipe?
Its rhythm cannot be told from the wipes of TroubleChute on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 38 days 10 hours ago the current world was made.
Tags
Which tags does TroubleChute carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TroubleChute. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TroubleChute?
On Rust Metrics, TroubleChute sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does TroubleChute sit in the rankings?
Player hours over seven days put TroubleChute at #13,960, in the top – of all ranked servers.
What player count does TroubleChute carry?
Status for TroubleChute: offline. Last seen 38 days 7 hours ago.
Operator and location
What location is TroubleChute hosted in?
No region comes from TroubleChute. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 92.146.163.255:28015.
What Rust version is TroubleChute on?
Rust network protocol 2633 and build 164530 on Windows is the build TroubleChute runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TroubleChute, and is it online?
Check: connection. TroubleChute is offline at this moment. Last contact was 38 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Rules and settings
What settings and rules apply on TroubleChute?
Reading the name gives no gather rate for TroubleChute. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TroubleChute?
Procedural map on TroubleChute, made by the game's generator.
Connection
How do you connect to TroubleChute?
Check: join. Open Rust, press F1, then enter client.connect 92.146.163.255:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.