Test
Offline 92.127.248.4:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, and #465 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 15:56 UTC, in 3d 16h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Sun 1 Nov, 15:56 UTC3d 16h
- WPT 2Thu 5 Nov, 19:00 UTC7d 19hFW
- WPT 3Sun 8 Nov, 15:56 UTC10d 16h
- WPT 4Sun 15 Nov, 15:56 UTC17d 16h
- WPT 5Sun 22 Nov, 15:56 UTC24d 16h
- WPT 6Sun 29 Nov, 15:56 UTC31d 16h
- WPT 7Thu 3 Dec, 19:00 UTC35d 19hFW
- WPT 8Sun 6 Dec, 15:56 UTC38d 16h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:56 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 110/200
- 27/100
- 5/200
- 7/100
- 1/420
- 10/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Test?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
When does Test wipe?
The prediction follows its tag, because too few of Test's wipes are on record to confirm its schedule. Due on Sunday 1 November at 15:56 UTC is its next wipe. The world it runs now was made 3 days 3 hours ago. A weekly wipe schedule is published in its tags.
Tags
How should you read the tags on Test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Test: Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Player count
What position does Test hold among Rust servers?
Ranking for Test: #11,052 on seven-day player hours, top 50% of all ranked servers. Check: group rank. #465 among trio servers.
What player count does Test carry?
Reading for Test: offline at this moment; last seen 3 days 2 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does Test sit?
No region comes from Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 92.127.248.4:28015.
What Rust version is Test on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test. Check: protocol. To join, your game must match; Steam handles the update.
Is Test up, and how often does it stay up?
Test reports offline. The last reading came 3 days 2 hours ago. Uptime for the last 3 full days: 3 of 72 hours, or 4%. The first sighting on Rust Metrics was 24 October 2026.
Settings and map
How is Test configured, and what rules are in force?
No gather rate appears in the name: Test. Check: group limit. 3 players, under the name trio. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto Test?
To join: start Rust, press F1 and type client.connect 92.127.248.4:28015. Or press Launch Rust here and Steam opens the game and connects you.