myserver
Offline 92.119.164.4:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
33% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does myserver follow?
To tell the rhythm of myserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 21 days 19 hours ago the current world was made.
Tags
How should you read the tags on myserver?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does myserver appear in Rust Metrics lists and filters?
On Rust Metrics, myserver sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does myserver sit in the rankings?
Ranking for myserver: #14,433 on seven-day player hours, top 65% of all ranked servers.
What is the population on myserver?
myserver is not responding; status offline, last seen 21 days 18 hours ago.
Operator and location
Where does myserver sit?
No region tag on myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 92.119.164.4:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is myserver up, and how often does it stay up?
Check: connection. myserver is offline at this moment. Last contact was 21 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 6 October 2026.
Map and rules
How is myserver configured, and what rules are in force?
Check: gather rate. The name myserver does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is myserver on?
Check: map. Procedural, generated by the game, on myserver.
Connection
How can you get onto myserver?
To join: start Rust, press F1 and type client.connect 92.119.164.4:28015. Or press Launch Rust here and Steam opens the game and connects you.