Hosted By PineRiver
Offline 92.118.207.131:28053 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 137/500
- 126/100
- 196/225
- 79/700
- 225/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does Hosted By PineRiver follow?
Its rhythm cannot be told from the wipes of Hosted By PineRiver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 53 days 14 hours ago.
Tags
How should you read the tags on Hosted By PineRiver?
These are the tags Hosted By PineRiver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Hosted By PineRiver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Hosted By PineRiver: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Hosted By PineRiver hold among Rust servers?
Player hours over seven days put Hosted By PineRiver at #15,025, in the top – of all ranked servers.
What is the population on Hosted By PineRiver?
Reading for Hosted By PineRiver: offline at this moment; last seen 45 days 1 hours ago.
Server details
Which location does Hosted By PineRiver run from?
Reading: location. Hosted By PineRiver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 92.118.207.131:28053.
What Rust version is Hosted By PineRiver on?
Rust network protocol 2633 and build 163207 on Linux is the build Hosted By PineRiver runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Hosted By PineRiver, and is it online?
Hosted By PineRiver reports offline. The last reading came 45 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Hosted By PineRiver enforce, and what are its settings?
No gather rate appears in the name: Hosted By PineRiver. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Hosted By PineRiver?
Procedural map on Hosted By PineRiver, made by the game's generator.
How to join
How do you connect to Hosted By PineRiver?
Check: join. Open Rust, press F1, then enter client.connect 92.118.207.131:28053. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.