TableTry TEST
Offline 92.100.192.185:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/500
- 131/100
- 84/225
- 31/200
- 77/700
- 17/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does TableTry TEST follow?
To tell the rhythm of TableTry TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 12 hours ago.
Lists and filters
How should you read the tags on TableTry TEST?
These are the tags TableTry TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TableTry TEST?
On Rust Metrics, TableTry TEST sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does TableTry TEST hold among Rust servers?
Ranking for TableTry TEST: #16,537 on seven-day player hours, top 70% of all ranked servers.
What is the population on TableTry TEST?
Reading for TableTry TEST: offline at this moment; last seen 26 days 10 hours ago.
Operator and location
Where does TableTry TEST sit?
No region tag on TableTry TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 92.100.192.185:28015.
What Rust version is TableTry TEST on?
Rust network protocol 2633 and build 165217 on Windows is the build TableTry TEST runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on TableTry TEST, and is it online?
Reading: offline. TableTry TEST last answered 26 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
What settings and rules apply on TableTry TEST?
Check: gather rate. The name TableTry TEST does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is TableTry TEST on?
The game generates a procedural map for TableTry TEST.
Join
How can you get onto TableTry TEST?
Check: join. Open Rust, press F1, then enter client.connect 92.100.192.185:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.