Staging Dev Server
Offline 91.99.61.165:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:34 UTC26d ago | 0 | – | running | 0 |
| Fri 2 Oct, 08:23 UTC27d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 71/500
- 126/100
- 118/225
- 40/700
- 127/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
What happens on Staging Dev Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Staging Dev Server wipe, and when?
Its rhythm cannot be told from the wipes of Staging Dev Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 22 hours ago.
Tag meanings
How should you read the tags on Staging Dev Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from Staging Dev Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Staging Dev Server?
On Rust Metrics, Staging Dev Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Staging Dev Server sit in the rankings?
Player hours over seven days put Staging Dev Server at #15,959, in the top 70% of all ranked servers.
How full does Staging Dev Server get?
Status for Staging Dev Server: offline. Last seen 26 days 22 hours ago.
Server
Which location does Staging Dev Server run from?
No region tag on Staging Dev Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.99.61.165:28015.
What Rust version is Staging Dev Server on?
Reading: Staging Dev Server, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Staging Dev Server, and is it online now?
Check: connection. Staging Dev Server is offline at this moment. Last contact was 26 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
What rules does Staging Dev Server enforce, and what are its settings?
No gather rate appears in the name: Staging Dev Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Staging Dev Server?
Check: map. Procedural, size 3,000, seed 12345, generated by the game on Staging Dev Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Staging Dev Server?
Check: join. Open Rust, press F1, then enter client.connect 91.99.61.165:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.