SkinCinematic
Offline 91.98.38.101:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 128/100
- 148/225
- 117/700
- 33/200
- 33/1000
Quick answers
from the figures on this pageWipe timing
When does SkinCinematic wipe?
To tell the rhythm of SkinCinematic, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 51 days 2 hours ago the current world was made.
Lists and filters
Which tags does SkinCinematic carry, and what do they mean?
Tags published by SkinCinematic, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show SkinCinematic?
Rust Metrics lists featuring SkinCinematic: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does SkinCinematic sit in the rankings?
Player hours over seven days put SkinCinematic at #13,967, in the top 59% of all ranked servers.
What is the population on SkinCinematic?
SkinCinematic is not responding; status offline, last seen 27 days 3 hours ago.
Operator and location
What location is SkinCinematic hosted in?
No region comes from SkinCinematic. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.98.38.101:28015.
What Rust version is SkinCinematic on?
Rust network protocol 2633 and build 163207 on Windows is the build SkinCinematic runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on SkinCinematic, and is it online?
SkinCinematic reports offline. The last reading came 27 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on SkinCinematic?
No gather rate appears in the name: SkinCinematic. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on SkinCinematic?
The game generates a procedural map for SkinCinematic.
How to join
What do you do to join SkinCinematic?
Check: join. Open Rust, press F1, then enter client.connect 91.98.38.101:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.