RUST METRICSFlight deck · live data
Data live Servers11,699 Players38,680 Populated2,939 Fresh wipes 3 h94 Scan5 min
‹ All servers91.98.186.106:28080
Online Full Queue Fresh wipe Wipe due No query

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online 91.98.186.106:28080 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 62 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 128,764 ×1000

Entities

48 h range 93,730–128,764 · memory 3,600 MB
1239 ET SINCE RESTART 04:38

Uptime

4 h 38 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,863top 22%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Memory3,600MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5203:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC16d ago 2 – running 1
Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Dutch WildLands PVE | Raidable Bases | Events | SkillTree when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 18 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 2 when it didn't.

How often does Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipe, and when?

There is no next wipe to predict: Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 4 hours ago.

Tags

Which tags does Dutch WildLands PVE | Raidable Bases | Events | SkillTree carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree appear in Rust Metrics lists and filters?

On Rust Metrics, Dutch WildLands PVE | Raidable Bases | Events | SkillTree sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Dutch WildLands PVE | Raidable Bases | Events | SkillTree hold among Rust servers?

Player hours over seven days put Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #4,863, in the top 22% of all ranked servers.

What is the population on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

1 of 50 slots are filled on Dutch WildLands PVE | Raidable Bases | Events | SkillTree right now. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 21:00 UTC, 2 players on average.

Server

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree sit?

Reading: location. Dutch WildLands PVE | Raidable Bases | Events | SkillTree gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.98.186.106:28080.

What Rust version is Dutch WildLands PVE | Raidable Bases | Events | SkillTree on?

Rust network protocol 2635 and build 168909 on Windows is the build Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Dutch WildLands PVE | Raidable Bases | Events | SkillTree within range?

Reading: 66 server fps on average across the last 48 hours. It never dropped below 43. Peak entity count: 128,764. Buildings, deployables and all else included. Memory peak: 4,267 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree up, and how often does it stay up?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Dutch WildLands PVE | Raidable Bases | Events | SkillTree configured, and what rules are in force?

Check: gather rate. The name Dutch WildLands PVE | Raidable Bases | Events | SkillTree does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Dutch WildLands PVE | Raidable Bases | Events | SkillTree on?

Size 4,250 and seed 603079722: the game generates the procedural map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Press F1 in Rust and enter client.connect 91.98.186.106:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/C3A7zgvmn9.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.