Meow_v4
Offline 91.97.106.5:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 50/225
- 39/700
- 7/200
- 0/500
Quick answers
from the figures on this pageWipe schedule
When does Meow_v4 wipe?
Its rhythm cannot be told from the wipes of Meow_v4 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 39 days 13 hours ago.
Lists and filters
How should you read the tags on Meow_v4?
These are the tags Meow_v4 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Meow_v4?
Rust Metrics lists featuring Meow_v4: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Meow_v4 sit in the rankings?
Player hours over seven days put Meow_v4 at #14,123, in the top – of all ranked servers.
What is the population on Meow_v4?
Meow_v4 is not responding; status offline, last seen 39 days 2 hours ago.
Operator and location
Where does Meow_v4 sit?
No region tag on Meow_v4. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.97.106.5:28015.
What Rust version is Meow_v4 on?
Rust network protocol 2633 and build 164530 on Windows is the build Meow_v4 runs. To get in, your game needs the same protocol; Steam applies the update.
Is Meow_v4 up, and how often does it stay up?
Check: connection. Meow_v4 is offline at this moment. Last contact was 39 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Meow_v4 enforce, and what are its settings?
Check: gather rate. The name Meow_v4 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Meow_v4?
Check: map. Procedural, generated by the game, on Meow_v4.
How to join
How do you connect to Meow_v4?
Check: join. Open Rust, press F1, then enter client.connect 91.97.106.5:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.