My Local Server
Offline 91.94.67.209:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 89/500
- 132/100
- 99/225
- 32/200
- 88/700
- 28/1000
Quick answers
from the figures on this pageReset cycle
When does My Local Server wipe?
The rhythm of My Local Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 18 hours ago the current world was made.
Tag meanings
How should you read the tags on My Local Server?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Local Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Local Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Local Server sit in the rankings?
Player hours over seven days put My Local Server at #13,643, in the top 63% of all ranked servers.
What player count does My Local Server carry?
Reading for My Local Server: offline at this moment; last seen 13 days 2 hours ago.
Operator and location
Where does My Local Server sit?
No region comes from My Local Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.94.67.209:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is My Local Server up, and how often does it stay up?
Reading: offline. My Local Server last answered 13 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 October 2026.
Rules and settings
What rules does My Local Server enforce, and what are its settings?
No gather rate appears in the name: My Local Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
Which map is live on My Local Server?
Procedural map on My Local Server, made by the game's generator.
Connection
How can you get onto My Local Server?
Check: join. Open Rust, press F1, then enter client.connect 91.94.67.209:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.