RUST METRICSFlight deck · live data
Data live Servers11,635 Players46,789 Populated3,178 Fresh wipes 3 h97 Scan5 min
‹ All servers91.84.100.184:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 91.84.100.184:28015 checked 11d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,935top 60%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:14 UTC11d ago 1 – running 1
Thu 15 Oct, 16:01 UTC12d ago 1 – 0.9 days 0
Thu 15 Oct, 00:52 UTC13d ago 1 – 0.6 days 1
Wed 14 Oct, 14:11 UTC13d ago 1 – 0.4 days 1
Tue 13 Oct, 23:41 UTC14d ago 1 – 0.6 days 1
Tue 13 Oct, 14:30 UTC14d ago 1 – 0.4 days 0
Tue 13 Oct, 01:16 UTC15d ago 1 – 0.6 days 1
Mon 12 Oct, 18:52 UTC15d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Server Name when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 3 hours in.

How often does My Server Name wipe, and when?

No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 12 hours ago.

Tags

How should you read the tags on My Server Name?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from My Server Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Server Name?

Rust Metrics lists featuring My Server Name: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does My Server Name sit in the rankings?

Player hours over seven days put My Server Name at #12,935, in the top 60% of all ranked servers.

What is the population on My Server Name?

My Server Name is not responding; status offline, last seen 11 days 10 hours ago.

Server details

Where does My Server Name sit?

No region comes from My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.84.100.184:28015.

What Rust version is My Server Name on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by My Server Name. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Server Name, and is it online now?

Check: connection. My Server Name is offline at this moment. Last contact was 11 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Settings and map

What rules does My Server Name enforce, and what are its settings?

Check: gather rate. The name My Server Name does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

How to join

How can you get onto My Server Name?

Check: join. Open Rust, press F1, then enter client.connect 91.84.100.184:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.