My Rust Server
Offline 91.78.88.108:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 130/100
- 31/225
- 14/700
- 3/200
- 2/1000
Quick answers
from the figures on this pageWipe schedule
When does My Rust Server wipe?
The rhythm of My Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 46 days 14 hours ago the current world was made.
Tag meanings
Which tags does My Rust Server carry, and what do they mean?
These are the tags My Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What player count does My Rust Server carry?
My Rust Server is not responding; status offline, last seen 45 days 20 hours ago.
Server
Which location does My Rust Server run from?
Reading: location. My Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.78.88.108:28015.
What Rust version is My Rust Server on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Rust Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Rust Server, and is it online?
Check: connection. My Rust Server is offline at this moment. Last contact was 45 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is My Rust Server configured, and what rules are in force?
No gather rate appears in the name: My Rust Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Rust Server?
Check: map. Procedural, generated by the game, on My Rust Server.
How to join
How can you get onto My Rust Server?
Press F1 in Rust and enter client.connect 91.78.88.108:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.