Dantor PVE Server
Online 91.47.117.61:28015 checked 9m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 35 · below 20 is lag, below 10 is badEntities
48 h range 65,319–67,874 · memory 2,370 MBUptime
2 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 126/100
- 194/225
- 97/700
- 221/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does Dantor PVE Server follow?
Its rhythm cannot be told from the wipes of Dantor PVE Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 21 hours ago.
Tag meanings
How should you read the tags on Dantor PVE Server?
These are the tags Dantor PVE Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Dantor PVE Server?
Rust Metrics lists featuring Dantor PVE Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Dantor PVE Server hold among Rust servers?
Player hours over seven days put Dantor PVE Server at #8,237, in the top 37% of all ranked servers.
How full does Dantor PVE Server get?
Current headcount on Dantor PVE Server: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2.
Server
Where does Dantor PVE Server sit?
No region comes from Dantor PVE Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.47.117.61:28015.
What Rust version is Dantor PVE Server on?
Rust network protocol 2635 and build 168909 on Windows is the build Dantor PVE Server runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Dantor PVE Server?
Reading: 53 server fps on average across the last 48 hours. It never dropped below 35. Peak entity count: 67,874. Buildings, deployables and all else included. Reading: 2,934 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Dantor PVE Server, and is it online?
Check: connection. Dantor PVE Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 17 hours ago. Uptime for the last 5 full days: 119 of 120 hours, or 99%. Check: first contact. Rust Metrics logged it on 23 October 2026.
Settings and map
What rules does Dantor PVE Server enforce, and what are its settings?
Check: gather rate. The name Dantor PVE Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Dantor PVE Server?
From seed 52354368, the game generates the procedural map on Dantor PVE Server. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Dantor PVE Server?
Check: join. Open Rust, press F1, then enter client.connect 91.47.117.61:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.