RUST METRICSFlight deck · live data
Data live Servers11,803 Players69,659 Populated3,689 Fresh wipes 3 h135 Scan5 min
‹ All servers91.245.44.75:28018
Offline Full Queue Fresh wipe Wipe due No query

Vitality Local LiveTest

Offline 91.245.44.75:28018 checked 40m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#10,107top 46%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:41 UTC6d ago 1 – running 0
Thu 15 Oct, 12:50 UTC12d ago 1 – 6 days 0
Wed 14 Oct, 18:26 UTC13d ago 1 – 0.8 days 0
Sun 11 Oct, 03:29 UTC16d ago 1 held half 3.6 days 1
Sat 10 Oct, 08:08 UTC17d ago 1 – 0.8 days 0
Fri 9 Oct, 22:26 UTC17d ago 1 – 0.4 days 1
Wed 30 Sep, 11:49 UTC27d ago 2 – 9.4 days 1
Tue 29 Sep, 09:38 UTC28d ago 2 – 1.1 days 0
Mon 28 Sep, 14:40 UTC29d ago 2 – 0.8 days 0
Sun 27 Sep, 10:26 UTC30d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Vitality Local LiveTest when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Vitality Local LiveTest wipe?

There is no next wipe to predict: Vitality Local LiveTest wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 9 hours ago the current world was made.

Tag meanings

Which tags does Vitality Local LiveTest carry, and what do they mean?

Tags published by Vitality Local LiveTest, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts32 (Group limit): Team cap: 32; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Vitality Local LiveTest?

These Rust Metrics lists carry Vitality Local LiveTest: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Vitality Local LiveTest sit in the rankings?

Ranking for Vitality Local LiveTest: #10,107 on seven-day player hours, top 46% of all ranked servers.

How full does Vitality Local LiveTest get?

Status for Vitality Local LiveTest: offline. Last seen 40 minutes ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is Vitality Local LiveTest hosted in?

No region tag on Vitality Local LiveTest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.245.44.75:28018.

What Rust version is Vitality Local LiveTest on?

Reading: Vitality Local LiveTest, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Vitality Local LiveTest up, and how often does it stay up?

Check: connection. Vitality Local LiveTest is offline at this moment. Last contact was 40 minutes ago. Uptime for the last 7 full days: 66 of 168 hours, or 39%. Check: first contact. Rust Metrics logged it on 16 September 2026.

Map and rules

How is Vitality Local LiveTest configured, and what rules are in force?

Check: gather rate. The name Vitality Local LiveTest does not state one. The cap on groups is 32 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Vitality Local LiveTest?

Procedural map on Vitality Local LiveTest, made by the game's generator.

How to join

How do you connect to Vitality Local LiveTest?

Press F1 in Rust and enter client.connect 91.245.44.75:28018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts32
Group limit Team cap: 32.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.