Vitality Local LiveTest
Offline 91.245.44.75:28018 checked 40m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 12:41 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 12:50 UTC12d ago | 1 | – | 6 days | 0 |
| Wed 14 Oct, 18:26 UTC13d ago | 1 | – | 0.8 days | 0 |
| Sun 11 Oct, 03:29 UTC16d ago | 1 | held half | 3.6 days | 1 |
| Sat 10 Oct, 08:08 UTC17d ago | 1 | – | 0.8 days | 0 |
| Fri 9 Oct, 22:26 UTC17d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 11:49 UTC27d ago | 2 | – | 9.4 days | 1 |
| Tue 29 Sep, 09:38 UTC28d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 14:40 UTC29d ago | 2 | – | 0.8 days | 0 |
| Sun 27 Sep, 10:26 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 10:52 UTC32d ago | 1 | – | 2 days | 2 |
| Thu 24 Sep, 12:03 UTC33d ago | 2 | – | 1 days | 0 |
| Wed 23 Sep, 09:14 UTC34d ago | 2 | – | 1.1 days | 0 |
| Tue 22 Sep, 06:49 UTC35d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 06:59 UTC37d ago | 1 | – | 2 days | 0 |
| Thu 17 Sep, 00:41 UTC40d ago | 0 | – | 3.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 100/500
- 131/100
- 110/225
- 29/200
- 96/700
- 34/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Vitality Local LiveTest when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
When does Vitality Local LiveTest wipe?
There is no next wipe to predict: Vitality Local LiveTest wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 9 hours ago the current world was made.
Tag meanings
Which tags does Vitality Local LiveTest carry, and what do they mean?
Tags published by Vitality Local LiveTest, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts32 (Group limit): Team cap: 32; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Vitality Local LiveTest?
These Rust Metrics lists carry Vitality Local LiveTest: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Vitality Local LiveTest sit in the rankings?
Ranking for Vitality Local LiveTest: #10,107 on seven-day player hours, top 46% of all ranked servers.
How full does Vitality Local LiveTest get?
Status for Vitality Local LiveTest: offline. Last seen 40 minutes ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
What location is Vitality Local LiveTest hosted in?
No region tag on Vitality Local LiveTest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.245.44.75:28018.
What Rust version is Vitality Local LiveTest on?
Reading: Vitality Local LiveTest, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Vitality Local LiveTest up, and how often does it stay up?
Check: connection. Vitality Local LiveTest is offline at this moment. Last contact was 40 minutes ago. Uptime for the last 7 full days: 66 of 168 hours, or 39%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Map and rules
How is Vitality Local LiveTest configured, and what rules are in force?
Check: gather rate. The name Vitality Local LiveTest does not state one. The cap on groups is 32 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Vitality Local LiveTest?
Procedural map on Vitality Local LiveTest, made by the game's generator.
How to join
How do you connect to Vitality Local LiveTest?
Press F1 in Rust and enter client.connect 91.245.44.75:28018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.