RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,329 Populated2,867 Fresh wipes 3 h54 Scan5 min
‹ All servers91.245.44.75:28330
Offline Full Queue Fresh wipe Wipe due No query

CSL Gobi 1.2 grass LiveTest

Offline 91.245.44.75:28330 checked 15d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,250top 65%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:47 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on CSL Gobi 1.2 grass LiveTest?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does CSL Gobi 1.2 grass LiveTest wipe, and when?

Its rhythm cannot be told from the wipes of CSL Gobi 1.2 grass LiveTest on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 15 days 18 hours ago the current world was made.

Tag meanings

Which tags does CSL Gobi 1.2 grass LiveTest carry, and what do they mean?

Tags published by CSL Gobi 1.2 grass LiveTest, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does CSL Gobi 1.2 grass LiveTest appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CSL Gobi 1.2 grass LiveTest: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does CSL Gobi 1.2 grass LiveTest hold among Rust servers?

Player hours over seven days put CSL Gobi 1.2 grass LiveTest at #14,250, in the top 65% of all ranked servers.

How full does CSL Gobi 1.2 grass LiveTest get?

CSL Gobi 1.2 grass LiveTest is not responding; status offline, last seen 15 days 18 hours ago.

Operator and location

Which location does CSL Gobi 1.2 grass LiveTest run from?

No region comes from CSL Gobi 1.2 grass LiveTest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.245.44.75:28330.

What Rust version is CSL Gobi 1.2 grass LiveTest on?

Reading: CSL Gobi 1.2 grass LiveTest, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.

Is CSL Gobi 1.2 grass LiveTest up, and how often does it stay up?

Reading: offline. CSL Gobi 1.2 grass LiveTest last answered 15 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 12 October 2026.

Settings and map

What settings and rules apply on CSL Gobi 1.2 grass LiveTest?

Reading the name gives no gather rate for CSL Gobi 1.2 grass LiveTest. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on CSL Gobi 1.2 grass LiveTest?

From seed 1337, the game generates the procedural map on CSL Gobi 1.2 grass LiveTest. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

How can you get onto CSL Gobi 1.2 grass LiveTest?

Press F1 in Rust and enter client.connect 91.245.44.75:28330. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.