Plugin Test Server
Offline 91.238.98.188:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 120/100
- 184/225
- 33/200
- 161/700
- 57/1000
Quick answers
from the figures on this pageReset cycle
When does Plugin Test Server wipe?
The rhythm of Plugin Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days ago.
Lists and filters
Which tags does Plugin Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Plugin Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Plugin Test Server?
These Rust Metrics lists carry Plugin Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Plugin Test Server sit in the rankings?
Player hours over seven days put Plugin Test Server at #10,789, in the top 49% of all ranked servers.
What is the population on Plugin Test Server?
Status for Plugin Test Server: offline. Last seen 2 days 23 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
What location is Plugin Test Server hosted in?
No region comes from Plugin Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.238.98.188:28015.
What Rust version is Plugin Test Server on?
Reading: Plugin Test Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Plugin Test Server up, and how often does it stay up?
Reading: offline. Plugin Test Server last answered 2 days 23 hours ago. Uptime for the last 3 full days: 4 of 72 hours, or 6%. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
What settings and rules apply on Plugin Test Server?
Reading the name gives no gather rate for Plugin Test Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
What map is Plugin Test Server on?
Check: map. Procedural, generated by the game, on Plugin Test Server.
How to join
How do you connect to Plugin Test Server?
To join: start Rust, press F1 and type client.connect 91.238.98.188:28015. Or press Launch Rust here and Steam opens the game and connects you.