RUSTTEST
Online 91.235.181.140:28015 checked 17m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/500
- 124/100
- 185/225
- 93/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageReset cycle
When does RUSTTEST wipe?
To tell the rhythm of RUSTTEST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 2 hours ago.
Tags
Which tags does RUSTTEST carry, and what do they mean?
These are the tags RUSTTEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RUSTTEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RUSTTEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does RUSTTEST hold among Rust servers?
Ranking for RUSTTEST: #10,800 on seven-day player hours, top 49% of all ranked servers.
What is the population on RUSTTEST?
Current headcount on RUSTTEST: 0 players, 500 slots available. Check: players over seven days. Average 1, peak 1.
Server
Where does RUSTTEST sit?
No region comes from RUSTTEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.235.181.140:28015.
What Rust version is RUSTTEST on?
Reading: RUSTTEST, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RUSTTEST, and is it online?
Check: connection. RUSTTEST is online at this moment. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 October 2026.
Settings and map
How is RUSTTEST configured, and what rules are in force?
Check: gather rate. The name RUSTTEST does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RUSTTEST?
The game generates a procedural map for RUSTTEST.
Connection
How can you get onto RUSTTEST?
Check: join. Open Rust, press F1, then enter client.connect 91.235.181.140:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.