RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,204 Populated3,347 Fresh wipes 3 h125 Scan5 min
‹ All servers91.233.42.135:28015
Offline Full Queue Fresh wipe Wipe due No query

rust.reg61.ru

Offline 91.233.42.135:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 233 SERVER FPS

Server fps

48 h low 233 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 50,999 ×1000

Entities

48 h range 50,999–50,999 · memory 1,182 MB
1239 ET SINCE RESTART 00:51

Uptime

0 h 51 min since its last restart, at the last reading
7-day average1peak 1
Rank#10,356top 47%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory1,182MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:21 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on rust.reg61.ru when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does rust.reg61.ru follow?

The rhythm of rust.reg61.ru's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 10 hours ago.

Tags

How should you read the tags on rust.reg61.ru?

These are the tags rust.reg61.ru publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does rust.reg61.ru appear in Rust Metrics lists and filters?

Rust Metrics lists featuring rust.reg61.ru: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does rust.reg61.ru hold among Rust servers?

Ranking for rust.reg61.ru: #10,356 on seven-day player hours, top 47% of all ranked servers.

What is the population on rust.reg61.ru?

Status for rust.reg61.ru: offline. Last seen 30 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.

Server details

Where does rust.reg61.ru sit?

Reading: location. rust.reg61.ru gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.233.42.135:28015.

What Rust version is rust.reg61.ru on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by rust.reg61.ru. Matching protocol is required to join. Let Steam update your game.

How does rust.reg61.ru perform?

Over the last 48 hours the average was 233 server fps; the floor was 233. Reading: 50,999 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,182 MB. Expect lag when fps falls and entities climb.

How reliable is rust.reg61.ru, and is it online now?

rust.reg61.ru reports offline. The last reading came 30 hours ago. Check: restart. The uptime it reports puts the last restart about 51 minutes ago. Reading: 4% uptime over the last 7 full days. It was up 7 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on rust.reg61.ru?

No gather rate appears in the name: rust.reg61.ru. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on rust.reg61.ru?

Check: map. Procedural, size 3,000, seed 6942069, generated by the game on rust.reg61.ru. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto rust.reg61.ru?

To join: start Rust, press F1 and type client.connect 91.233.42.135:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.