rust.reg61.ru
Offline 91.233.42.135:28015 checked 1d ago
Server instruments
last reading Tue 17:00 UTCPlayers now
10% full 7-day avg7-day peakServer fps
48 h low 233 · below 20 is lag, below 10 is badEntities
48 h range 50,999–50,999 · memory 1,182 MBUptime
0 h 51 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:21 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 124/100
- 41/225
- 52/700
- 8/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
What happens on rust.reg61.ru when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does rust.reg61.ru follow?
The rhythm of rust.reg61.ru's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 10 hours ago.
Tags
How should you read the tags on rust.reg61.ru?
These are the tags rust.reg61.ru publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does rust.reg61.ru appear in Rust Metrics lists and filters?
Rust Metrics lists featuring rust.reg61.ru: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does rust.reg61.ru hold among Rust servers?
Ranking for rust.reg61.ru: #10,356 on seven-day player hours, top 47% of all ranked servers.
What is the population on rust.reg61.ru?
Status for rust.reg61.ru: offline. Last seen 30 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.
Server details
Where does rust.reg61.ru sit?
Reading: location. rust.reg61.ru gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.233.42.135:28015.
What Rust version is rust.reg61.ru on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by rust.reg61.ru. Matching protocol is required to join. Let Steam update your game.
How does rust.reg61.ru perform?
Over the last 48 hours the average was 233 server fps; the floor was 233. Reading: 50,999 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,182 MB. Expect lag when fps falls and entities climb.
How reliable is rust.reg61.ru, and is it online now?
rust.reg61.ru reports offline. The last reading came 30 hours ago. Check: restart. The uptime it reports puts the last restart about 51 minutes ago. Reading: 4% uptime over the last 7 full days. It was up 7 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on rust.reg61.ru?
No gather rate appears in the name: rust.reg61.ru. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on rust.reg61.ru?
Check: map. Procedural, size 3,000, seed 6942069, generated by the game on rust.reg61.ru. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto rust.reg61.ru?
To join: start Rust, press F1 and type client.connect 91.233.42.135:28015. Or press Launch Rust here and Steam opens the game and connects you.